One of the Major Power Players Appears to be Missing What grand social experiment was Vault-Tec performing that caused survivors to turn on each other? What is the relationship between Vault 33 and the outside world (who, if Michael Emerson’s voice over is any indication, already have some familiarity with vault dwellers)? And what the hell is the deal with Chris Parnell’s one-eyed administrator? All questions we hope will be answered in time. If there’s violence in a vault, odds are Vault-Tec had something to do with it.Īnd so we are treated to the instigating event of every Fallout story: a young vault dweller heads topside in search for answers. What we see of Vault 33 is incredibly violent: an all-out brawl in the hydroponics bay, blood splattered against a jukebox, and, in what is probably the most memorable shot from the trailer, a vault dweller with a fork in her eye unloading a SMG on the Vault 33 living areas. While there are vaults in the Fallout universe that offer protection for vault dwellers and nothing more, the first trailer suggests that, well, Vault 33 ain’t one of them. But fans know that Vault-Tec had other plans for these captive populations, often running a series of medical or social experiments with survivors meant to lead to further scientific advancements (and profits) at all costs. And at a glance, the vault the showrunners have created bears a delightful and uncanny resemblance to what players see in the games. When the bombs dropped on America in the Fallout series, those with wealth and power retreated underground, seeking refuge from the radiation and destruction in fallout shelters designed by defense contractor Vault-Tec. But as with any good teaser, the trailer also raises more questions than it answers, so let’s dig in. You’re as likely to stumble across a town of children as you are a town of cannibals, and that’s part of the fun.Īnd there’s a lot to like in this first trailer, from the production design of the series to the way it folds in recognizable technologies and creatures from the video games. But for as much as the games are about big concepts of democracy and war, they’re also about the gonzo pockets of humanity that sprout up in the wreckage. Over time, civilizations began to rebuild, with humanity repurposing the wreckage of our old societies to create new townships. Some humans survived by living in expensive underground vaults others adapted to or changed with the radiation to live on the surface. Fallout is set in an alternate future of America, one where a nuclear war has turned America into a (mostly) irradiated wasteland. For those unfamiliar with the games but vibing with the trailer, you’re in for a treat.
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